#pragma once
#include "cinder/Rect.h"
namespace cxgui
{
using namespace ci;

/**
  A class that is responsible for painting
 */
class Brush
{
public:
	//************************************
	// Method:    Draw
	// FullName:  cxgui::Brush::Draw
	// Access:    virtual public 
	// Returns:   void
	// Qualifier:	
	//************************************
	virtual void Draw(const Rectf& bounds) = 0;	
	virtual void Update();
	virtual ~Brush();
protected:

};
}